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'Joel is now a team of people working together'_ Helldivers 2's game master has evolved into a hivem

By Dr. Eleanor Vance | Published on January 01, 0001

A few weeks after Helldivers 2 came out, Arrowhead boss Johan Pilestedt introduced the world to , the official "game master" at Arrowhead pulling the strings on Super u31 เครดิตฟรี 188 Earth's galactic war against the Terminids and Automatons. The community instantly embraced his faceless, invisible presence, creating memes and attributing any and all happenings in Helldivers to his great design. Some joke that he's a myth started by Arrowhead to create a common enemy for players, others think Joel is a machine controlling the flow of reinforcements in the galaxy.

Joel has become a symbol of Helldivers 2's innovative, participatory war metagame, and while talking to Pilestedt about Helldivers 2's new surprise update, Omens of Tyranny, we also got a somewhat surprising Joel update.

We want it to be a good back-and-forth between the game master team on our side and what the community can do.

Johan Pilestedt, Arrowhead CCO

I take "it's always been like that" to mean it was never literally just Joel working on the war, but now the "game master team," as Pilestedt calls it, has expanded in tune with Arrowhead's plans for growing the Helldivers 2's metagame.

"We want the players to be able to have more control over their play experience, and we want it to be a good back-and-forth between the game master team on our side and what the community can do."

The launch of the , a dynamic entity on the galaxy map that players can vote to send to planets in need, is a recent example of that plan in action. By donating Req points u31 เข้าสู่ระบบ that, these days, are piling up in players' accounts by the tens of thousands, the community can trigger temporary buffs on planets like free airstrikes and protection against capture.

The arrival of the Illuminates changes things, too. This is now w69 a , and that means the community will be spreading itself thinner than before. Coordination and agency will be more important than ever, and hopefully Arrowhead can deliver the tools.

"When we started developing Helldivers 2, we wanted to create a true galaxy at war, and that's something we're going to continue working on over the next couple of years."

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