This Month's EVE Expansion Makes Big Changes To 'Moon Goo'
By Dr. Eleanor Vance | Published on January 01, 0001
“He who controls the Spice controls the universe.” Okay, Spice doesn’t exist in EVE Online, but just the same, rare minerals do play a big part in the ebb and flow of the game’s universe. EVE’s new Lifeblood expansion promises to make some major changes to that flow, in the hopes of giving players more to do when they log in for quick sessions.(new Image()).src = 'https://capi.connatix.com/tr/si?token=995c4c7d-194f-4077-b0a0-7ad466eb737c&cid=872d12ce-453b-4870-845f-955919887e1b'; cnx.cmd.push(function() { cnx({ playerId: "995c4c7d-194f-4077-b0a0-7ad466eb737c" }).render("79703296e5134c75a2db6e1b64762017"); }); The changes in Lifeblood, which rolls out for free on October 24, focus on the trade of precious minerals in all sectors of EVE. Out in the frontiers of Low and Null security space, this means changes to the way the rarest of natural resources, colloquially known as “moon goo,” is extracted from the galaxy’s natural moons. Moon goo is collected by players and used in special reactions. The full explanation of this process doesn’t really matter to anyone other than specialized industrialists of EVE. The process is long, dull, and overly complicated, so let me just say that it is a very important resource that is used in the construction of nearly any advanced weapon or spacecraft imaginable. Even more important than its usefulness, is its scarcity. Not every moon in the galaxy is capable of producing materials, and those that do are separated into many different tiers of usefulness and value. In a mirror of the real world, this resource scarcity has driven conflict in EVE Online since it’s discovery. all yono app Prior to the Lifeblood expansion, Moon Goo was extracted passively through go rummy unmanned starbases, vulnerable to attack and prone to destruction if not defended. Assaulting and defending these structures has been a way of life in the New Eden galaxy for years, causing some of the greatest wars in EVE’s bloody history. With Lifeblood, this all changes. Rather than going through the process of passively generating stockpiles of goo to be sold at market or built into ships, players will have to put their own ships at risk actively mining the material from space. Orbital mega-structures which function as refineries are being introduced to the game. When anchored in orbit around a moon, they will be able to fire earth-shattering lasers into the surface of the planetoid. A powerful tractor beam attached to the structure will then draw the broken section of crust into space, where it will explode into a temporary asteroid belt full of useful ore. This allows player-controlled ships to move in and extract the mineral wealth. These artificially-created asteroid belts will have a mix of regular ores, used in the creation of all variety of structures and spaceship, and the aforementioned moon goo. The goal of this design change, like others in the Lifeblood expansion, is to create a source of on-demand, short-session content for players, forcing them to exist in space with other players either cooperatively or in direct competition. Additionally, CCP says the hope is to provide more of a reward to players that wish to actively manage their resources rather than just logging in every few days to collect them. In an effort to bring the same short-session gameplay to the High Security areas of space—where new players are first introduced, and where those less interested in PvP tend to congregate—CCP is introducing a new gameplay feature named Resource Wars. These missions see players assisting the military industrial wings of the major NPC Empires in the game, assisting them in extracting precious minerals from sites heavily contested by a pirate presence. According to CCP Falcon, the goals of Resource Wars are “to get co-operative gameplay out there, and to provide a ‘quick fix’ type of gameplay option.” Resource Wars come in five levels of difficulties, with each site activing in a similar manner. Players warp their ships into a staging room, where they are able to discuss their plan and put together a fleet without being under any sort of restrictions of time or danger from NPC Pirates. In this room is holy rummy a warp
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